Game : κ²μ
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Map<String, Object> eventMap = new HashMap<>();
eventMap.put("event", "w_create_character");
eventMap.put("character_type", "archer");
eventMap.put("character_name", "RAiNFiRE");
DOT.logEvent(eventMap);val eventMap = mutableMapOf<String,Any>()
eventMap["event"] = "w_create_character"
eventMap["character_type"] = "archer"
eventMap["character_name"] = "RAiNFiRE"
DOT.logEvent(eventMap)let event = NSMutableDictionary()
event["event"] = "w_create_character"
event["character_type"] = "archer"
event["character_name"] = "RAiNFiRE"
DOT.logEvent(event)NSMutableDictionary *event = [[NSMutableDictionary alloc] init];
[event setValue:@"w_create_character" forKey:@"event"];
[event setValue:@"archer" forKey:@"character_type"];
[event setValue:@"RAiNFiRE" forKey:@"character_name"];
[DOT logEvent:event]; var event = new Object();
event["event"] = "w_create_character";
event["character_type"] = "archer";
event["character_name"] = "RAiNFiRE";
DOT.logEvent(event);νν λ¦¬μΌ μμ
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